Enum graphics

BlendMode

Namespace: Datalogics::PDFL

Description

The blend mode used for painting objects.

Values

Compatible

No longer needed but still recognized; equivalent to the Normal blend mode.

Normal

Selects the source color, or the color in the graphics object, and ignores the backdrop.

Multiply

Multiplies the source color and the backdrop color. This means that the color will always be at least as dark as the constituent colors. If either the source object or the backdrop is black, the color will be black.

Screen

Multiplies the complements of the source color and the backdrop, and then complements the result. The result is always as light as either of the constituent colors.

Difference

Subtracts the darker of the two constituent colors from the lighter color.

Darken

Selects the darker of the backdrop or source colors.

Lighten

Selects the lighter of the backdrop or source colors.

ColorDodge

Brighten the backdrop color to reflect the source color.

ColorBurn

Darken the backdrop color to reflect the source color.

Exclusion

Similar to the Difference mode, but lower in contrast.

HardLight

Multiplies or screens the colors, depending on the source color value.

Overlay

Multiplies or screens the colors, depending on the backdrop color value. Source colors overlay the backdrop while preserving highlights and shadows. The backdrop color is mixed with the source color to reflect the lightness or darkness of the backdrop.

SoftLight

Darkens or lightens the colors, depending on the source color value.

Luminosity

Creates a color with the luminosity of the source color and the hue and saturation of the backdrop color.

Hue

Creates a color with the hue of the source color and the saturation and luminosity of the background color.

Saturation

Creates a color with the saturation of the source color and the hue and luminosity of the backdrop color.

Color

Creates a color with the hue and saturation of the source color and the luminosity of the backdrop color.

Unknown