Matrix Struct Documentation

structMatrix

Namespace:datalogics_interface

Detailed Description

The matrix is usually in the form of an array containing the six elements [a b c d h v].

A translation is specified as [ 1 0 0 1 tx ty], where tx and ty are the distance to translate from the origin of the coordinate system in the horizontal and vertical dimension, respectively.

A scaling is obtained by [sx 0 0 sy 0 0]. This scales the coordinates so that 1 unit in the horizontal and vertical dimension of the new coordinate system is the same size as sx and sy units, respectively, as in the previous coordinate system.

A rotation is produced by [ cos T sin T -sin T cos T 0 0 ], which has the effect of rotating the coordinate system axes by an angle T (degrees) counterclockwise.

This material indicates that the matrix specifying a transformation is premultiplied with the current transformation matrix, i.e.,

M' = Mt * M

The implementation of the Scale, Rotate, and Translate convenience functions of Matrix reflect the same order of operations, so that they are consistent with the PDF Reference manual. They are also consistent with the scale, rotate, and translate operators in PostScript, from which the coordinate system model in PDF is derived.

Uses types

Constructor & Destructor Documentation

Matrix

Matrix()

Matrix

Matrix(doublea, doubleb, doublec, doubled, doubleh, doublev)

Parameters

a: double
b: double
c: double
d: double
h: double
v: double

Member Function Documentation

rotate

Matrixrotate(doubledegrees)

Parameters

degrees: double

Returns:

Matrix

scale

Matrixscale(doublesx, doublesy)

Parameters

sx: double
sy: double

Returns:

Matrix

to_string

std::stringto_string()

Returns:

std::string

translate

Matrixtranslate(doubletx, doublety)

Parameters

tx: double
ty: double

Returns:

Matrix