Pattern Class Documentation
classPatternNamespace:datalogics_interface
- Derived classes:
- ShadingPattern
Detailed Description
A tiling pattern consists of a repeating graphical figure that is replicated across an area to be filled in, or painted. A shading pattern provides smoothly varying gradients of color, to produce a transition between colors across an area.
Uses types
Constructor & Destructor Documentation
Pattern
Pattern(Pattern &&)Parameters
~Pattern
~Pattern()Member Function Documentation
get_pdf_object
std::unique_ptr< PDFObject >get_pdf_object()Returns:
The PDFObject representing this pattern in the PDF document.Gets the underlying PDF object for this pattern.
operator=
Pattern &operator=(Pattern &&)Parameters
Returns:
Pattern &to_string
std::stringto_string()Returns:
A string describing this Pattern.Convert a pattern to a string representation.