Pattern Class Documentation

classPattern : SystemIDisposable

Namespace:Datalogics::PDFL

Inherits from:
SystemIDisposable
Derived classes:
ShadingPattern

Detailed Description

A pattern is used to fill an area to be painted.

A tiling pattern consists of a repeating graphical figure that is replicated across an area to be filled in, or painted. A shading pattern provides smoothly varying gradients of color, to produce a transition between colors across an area.

Referenced by

Uses types

Constructor & Destructor Documentation

Pattern

Pattern(Patternrhs, InternalConstructsignifier)

Parameters

rhs: Pattern
signifier: InternalConstruct

~Pattern

~Pattern()

Property Documentation

PDFObject

PDFObjectPDFObject[get]

Member Function Documentation

ConstructorRetrieve

static PatternConstructorRetrieve(System.IntPtrignored)

Parameters

ignored: System.IntPtr

Returns:

Pattern

Dispose

voidDispose()

Returns:

void

DisposeChildren

voidDisposeChildren()

Returns:

void

ToString

override stringToString()

Returns:

override string

Convert a pattern to a string.